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The adversary actually does not have to make any decision until it must inform us of its decision. Thus, the adversary can postpone the decision of which server it uses to service the request r_t until the end of the game. This power is equivalent to the adversary knowing the future, including all of our actions.

Thus, the adversary is, either prescient, or equivalently, is capable of changing any of its decisions that it has not yet revealed.