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Data Manipulation Instructions

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VIS Pixel Data Instructions

Array Instruction

These instructions convert three-dimensional (3D) fixed-point addresses to a blocked byte address.

Byte Mask and Shuffle Instructions

Byte Mask instruction adds two integer registers and stores the result in the integer register. The least significant 32 bits of the result are stored in a special field. Byte Shuffle concatenates the two 64-bit floating-point registers to form a 16-byte value. Bytes in the concatenated value are numbered from most significant to least significant, with the most significant byte being byte 0.

Edge Handling Instructions

These instructions handle the boundary conditions for parallel pixel scan line loops, where the address of the next pixel to render and the address of the last pixel in the scan line is provided.

Pixel Packing Instructions

These instructions convert multiple values in asource register to alo wer precision fixed or pixel format and store the resulting values in the destination register. Input values are clipped to the dynamic range of the output format. Packing applies a scale factor to allow flexible positioning of the binary point.

Expand and Merge Instructions

Expand takes four 8-bit unsigned integers, converts each integer to a 16-bit fixed-point value, and stores the four resulting 16-bit values in a 64-bit floating-point register. Merge interleaves four corresponding 8-bit unsigned values to produce a 64-bit value in the 64-bit floating-point destination register. This instruction converts from packed to planar representation when it is applied twice in succession.

Pixel Distance Instruction

Eight unsigned 8-bit values are contained in the 64-bit floating-point source registers. The corresponding 8-bit values in the source registers are subtracted. The sum of the absolute value of each difference is added to the integer in the 64-bit floating-point destination register. The result is stored in the destination register. Typically, this instruction is used for motion estimation in video compression algorithms.

VIS Fixed-Point 16-bit and 32-bit Data Instructions

Partitioned Add and Subtract Instructions

The standard versions of these instructions perform four 16-bit or two 32-bit partitioned adds or subtracts between the corresponding fixed-point values contained in the source operands. The single-precision versions of these instructions perform two 16-bit or one 32-bit partitioned add(s) or subtract(s); only the low 32 bits of the destination register are affected.

Partitioned Multiply Instructions

These instructions multiply signed and unsigned registers of different sizes and place the results in different types of destination registers.

Pixel Compare Instruction

Either four 16-bit or two 32-bit fixed-point values in the 64-bit floating-point source registers are compared. The 4-bit or 2-bit results are stored in the least significant bits in the integer destination register. Signed comparisons are used.

VIS Logic Instructions

Fill with Ones and Zeroes Instruction These instructions perform azero fill or aone fill.

Source Copy

These instructions perform asource copy.

AND, OR, NAND, NOR, and XNOR Instructions

These instructions perform the logical operations.

Data Coherency Instructions

The processor implements a Total Store Ordering (TSO) that provides the majority of data coherency support in hardware. Two instructions are used with this model to synchronize the data for memory operations to insure the latest data is accessed for load instructions and DMA activity. FLUSH Instruction Cache Instruction The FLUSH instruction is used to flush the caches out to main memory. The MEMBAR instruction is used to flush the various data buffers in the CPU out to data coherent domain. Self-modifying code (storable in the unified L2-cache) requires the use of the FLUSH instruction. Note – The FLUSHW instruction flushes the window registers and is not related to the FLUSH command for the instruction cache.

MEMBAR (Memory Synchronization) Instruction

Two forms of memory barrier (MEMBAR) instructions allow programs to manage the order and completion of memory references. Ordering MEMBARs induce a partial ordering between sets of loads and stores and future loads and stores. Sequencing MEMBARs exert explicit control over completion of loads and stores (or other instructions). Both barrier forms are encoded in a single instruction, with subfunctions bit encoded in an immediate field.

Store Barrier Instruction

Note – STBARP is also supported, but this instruction is deprecated and should not be used in newly developed software.

Register Window Management Instructions

Register window instructions manage the register windows. SAVE and RESTORE arenon-privileged and cause a register window to be pushed or popped. FLUSHW is non-privileged and causes all of the windows except the current one to be flushed to memory. SAVED and RESTORED are used by privileged software to end a window spill or fill trap handler. The instructions that manage register windows include:

SAVE Instruction

The SAVE instruction allocates a new register window and saves the caller’s register window by incrementing the CWP register.

RESTORE Instruction

The RESTORE instruction restores the previous register window by decrementing the CWP register.

SAVEDP Instruction

The SAVED instruction is used by a spill trap handler to indicate that a window spill has completed successfully. It increments CANSAVE.

RESTOREDP Instruction

The RESTORED instruction is used by a fill trap handler to indicate that a window has been filled successfully. It increments CANRESTORE.

Flush Register Windows Instruction

The FLUSHW instruction cleans register windows of the data from other processes to insure asecure execution environment.